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Bethany Foundation

Culture in Homecare

Programme | Sweden
The purpose of the project Culture in Homecare is to investigate whether digital cultural access is important for well-being and health of the people who receive homecare. In a collaborative approach between healthcare, academia and culture, digital cultural experiences (opera performances from The Metropolitan Opera) are made available to patients and relatives in home healthcare.…

The purpose of the project Culture in Homecare is to investigate whether digital cultural access is important for well-being and health of the people who receive homecare.
In a collaborative approach between healthcare, academia and culture, digital cultural experiences (opera performances from The Metropolitan Opera) are made available to patients and relatives in home healthcare. The project also investigates how to inspire cultural content producers to include into their target groups the sick, elderly and relatives and to be able to meet a variety of personal interests in healthcare.

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Culture in Close Care

Project/initiative | Sweden
The project Culture in Close Care is a collaboration between healthcare, academia and culture, digital cultural experiences, including opera performances from The Metropolitan Opera (Met), that is made available to patients and relatives in care homes. The purpose of the project Culture in Close Care is to investigate whether digital cultural access is important for…

The project Culture in Close Care is a collaboration between healthcare, academia and culture, digital cultural experiences, including opera performances from The Metropolitan Opera (Met), that is made available to patients and relatives in care homes. The purpose of the project Culture in Close Care is to investigate whether digital cultural access is important for well-being and existential health for people who receive home care. The project also investigates how new models for play services such as the Met Opera on Demand can be made available to people in health and care; to inspire content producers to include the target group of the sick, the elderly, people with functional variations and relatives in their screen and VR productions; and to be able to meet a variety of personal interests in health and care.

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